Using a combination of forums, guides and videos I was able to piece together mostly what I needed. Tes5edit have same issue, detecting only vanillia plugins. ![]() But i don't think is MO problem, MO fires added mods like charm.Ĭ:/Users/Camilli/AppData/Local/ModOrganizer/SkyrimSE (i tried to change it to ModOrganizer folder/other folder, did not help.) Its strange that when i put mod in DATA Skyrim SE folder, LOOT recognized added plugin. ModOrganizer: 2.1.3 (again, tried with dev build). i run LOOT skyrim trough MO, tried to use desktop shortcut - no effect. (i put Skyrim outside steamapps folder, i tried to reinstall with Skyrim in steamapps, no effect).Īnd ofc. Path = "E:\\The Elder Scrolls V - Skyrim SE\\" Registry = "Software\\Bethesda Softworks\\Skyrim Special Edition\\Installed Path" (can i do it manualy, where?) LOOT Version: 0.12.5 (installer, i tried also dev build - did not help) ![]() I know its seems to be LOOT-thread, but when i put mod i Skyrim DATA, LOOT perfectly recognized plugin. ![]() ![]() I tried to reinstall (with registry cleaning, manualy removing files from appdata). I google myslef, some people get this problem too, but none of them solved it.īasicly, LOOT seems to detect only vanillia plugins (Skyrim, Update, HearthFires, Dragonborn, Dawngard). It worked like charm, but when i reinstall Skyrim/ LOOT/ MO the problem occurred. Mod Organizer2 just stopped working with LOOT.
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